Programming under Linux is much better: there are lots of tools that
make programming easier and quicker. For instance, the drudgery of
editing--saving--exiting--compiling--re-editing can be cut short by using
editors like emacs
or jed
, as seen above.
Not substantial differences here, but note that at the time of writing the
available (free) compilers are not 100% compatible with VMS'; expect
some minor quirks. (It's actually the VMS compiler which has non-standard
extensions.) See /usr/doc/g77/DOC
or /usr/doc/f2c/f2c.ps
for details.
Your sysadm has installed a native compiler called g77
(good but, as of
version 0.5.21, still not perfectly compatible with DEC Fortran) or possibly
the Fortran to C translator, f2c
, and one of the front-ends that make it
mimic a native compiler. In my experience, the package yaf77
is the
one that provides best results.
To compile a Fortran program with g77
, edit the source, save it with
extension .f
, then do:
$ g77 myprog.f
which creates by default an executable called a.out
(you don't have
to link anything). To give the executable a different name and do some
optimisation:
$ g77 -O2 -o myprog myprog.f
Beware of optimisations! Ask your sysadm to read the documentation that comes with the compiler and tell you if there are any problems.
To compile a subroutine:
$ g77 -c mysub.f
This creates a file mysub.o
. To link this subroutine to a program,
you'll do
$ g77 -o myprog myprog.f mysub.o
If you have many external subroutines and you want to make a library, do the following:
$ cd subroutines/
$ cat *f >mylib.f ; g77 -c mylib.f
This will create mylib.o
that you can link to your programs.
Finally, to link an external library called, say, libdummy.so
:
$ g77 -o myprog myprog.f -ldummy
If you have f2c
, you only have to use f77
or fort77
instead
of g77
.
Another useful programming tool is make
, described below.
make
The utility make
is a tool to handle the compilation of programs that
are split into several source files.
Let's suppose you have source files containing your routines, file_1.f,
file_2.f, file_3.f
, and a source file of the main program that uses the
routines, myprog.f
. If you compile your program manually, whenever you
modify one of the source files you have to figure out which file depends on
which, which file to recompile first, and so on.
Instead of getting mad, you can write a `makefile'. This is a text file containing the dependencies between your sources: when one is modified, only the ones that depend on the modified file will be recompiled.
In our example, you'd write a makefile like this:
# This is makefile # Press the <TAB> key where you see <TAB>! # It's important: don't use spaces instead. myprog: myprog.o file_1.o file_2.o file_3.o <TAB>g77 -o myprog myprog.o file_1.o file_2.o file_3.o # myprog depends on four object files myprog.o: myprog.f <TAB>g77 -c myprog.f # myprog.o depends on its source file file_1.o: file_1.f <TAB>g77 -c file_1.f # file_1.o depends on its source file file_2.o: file_2.f file_1.o <TAB>g77 -c file_2.f file_1.o # file_2.o depends on its source file and an object file file_3.o: file_3.f file_2.o <TAB>g77 -c file_3.f file_2.o # file_3.o depends on its source file and an object file # end of makefile.
Save this file as Makefile
and type make
to compile your program;
alternatively, save it as myprog.mak
and type make -f myprog.mak
.
And of course, RMP.
Shell scripts are the equivalent of VMS' command files and, for a change, are much more powerful.
To write a script, all you have to do is write a standard ASCII file
containing the commands, save it, then make it executable with the
command chmod +x <scriptfile>
. To execute it, type its name.
Writing scripts under bash
is such a vast subject it would require a
book by itself, and I will not delve into the topic any further. I'll just
give you a more-or-less comprehensive and (hopefully) useful example you can
extract some basic rules from.
EXAMPLE: sample.sh
#!/bin/sh # sample.sh # I am a comment # don't change the first line, it must be there echo "This system is: `uname -a`" # use the output of the command echo "My name is $0" # built-in variables echo "You gave me the following $# parameters: "$* echo "First parameter is: "$1 echo -n "What's your name? " ; read your_name echo notice the difference: "hi $your_name" # quoting with " echo notice the difference: 'hi $your_name' # quoting with ' DIRS=0 ; FILES=0 for file in `ls .` ; do if [ -d ${file} ] ; then # if file is a directory DIRS=`expr $DIRS + 1` # this means DIRS = DIRS + 1 elif [ -f ${file} ] ; then FILES=`expr $FILES + 1` fi case ${file} in *.gif|*jpg) echo "${file}: graphic file" ;; *.txt|*.tex) echo "${file}: text file" ;; *.c|*.f|*.for) echo "${file}: source file" ;; *) echo "${file}: generic file" ;; esac done echo "there are ${DIRS} directories and ${FILES} files" ls | grep "ZxY--!!!WKW" if [ $? != 0 ] ; then # exit code of last command echo "ZxY--!!!WKW not found" fi echo "enough... type 'man bash' if you want more info."
Linux is an excellent environment to program in C. Taken for granted that
you know C, here are a couple of guidelines. To compile your standard
hello.c
you'll use the gcc
compiler, which comes as part of Linux
and has the same syntax as g77
:
$ gcc -O2 -o hello hello.c
To link a library to a program, add the switch -l<libname>
.
For example, to link the math library and optimize do
$ gcc -O2 -o mathprog mathprog.c -lm
(The -l<libname>
switch forces gcc
to link the library
/usr/lib/lib<libname>.a
; so -lm
links
/usr/lib/libm.a
).
When your program is made of several source files, you'll need to use the
utility make
described above. Just use gcc
and C source files in
the makefile.
You can invoke some help about the C functions, that are covered by man pages, section 3; for example,
$ man 3 printf
There are lots of libraries available out there; among the first you'll want
to use are ncurses
, to handle text mode effects, and svgalib
, to
do graphics.