X11PERF(1)

X11PERF(1)

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NAME
       x11perf - X11 server performance test program

SYNTAX
       x11perf [ -option ... ]

DESCRIPTION
       The x11perf program runs one or more performance tests and
       reports how fast an X server can execute the tests.

       Many graphics benchmarks assume that the  graphics  device
       is  used  to display the output of a single fancy graphics
       application, and that the user gets his work done on  some
       other  device,  like  a terminal.  Such benchmarks usually
       measure drawing speed for lines, polygons, text, etc.

       Since workstations are not  used  as  standalone  graphics
       engines,  but  as super-terminals, x11perf measures window
       management performance as  well  as  traditional  graphics
       performace.   x11perf  includes benchmarks for the time it
       takes to create and map windows (as when you start  up  an
       application);  to  map  a pre-existing set of windows onto
       the screen (as when you deiconify an application or pop up
       a  menu); and to rearrange windows (as when you slosh win-
       dows to and fro trying to find the one you want).

       x11perf also measures graphics performance for  operations
       not normally used in standalone graphics displays, but are
       nonetheless used frequently by X applications.  Such oper-
       ations  include  CopyPlane  (used to map bitmaps into pix-
       els), scrolling (used in text windows), and various  stip-
       ples  and  tiles  (used  for  CAD  and  color half-toning,
       respectively).

       x11perf should be used to analyze particular strengths and
       weaknesses  of  servers,  and  is  most useful to a server
       writer who wants to analyze and improve a server.  x11perf
       is  meant to comprehensively exercise just about every X11
       operation you can perform; it does not  purport  to  be  a
       representative  sample of the operations that X11 applica-
       tions actually use.  While it can be used as a  benchmark,
       it  was  written  and is intended as a performance testing
       tool.

       As such, x11perf DOES NOT whittle down measurements  to  a
       single  ``HeXStones''  or  ``MeXops'' number.  We consider
       such numbers to be uninformative at best and misleading at
       worst.   Some  servers  which  are  very  fast for certain
       applications can be very slow for others.  No single  num-
       ber or small set of numbers are sufficient to characterize
       how an X implementation will perform on all  applications.
       However,  by  knowledge  of your favorite application, you
       may be able to use the numbers x11perf reports to  predict
       its performance on a given X implementation.

       That  said, you might also want to look at x11perfcomp(1),
       a program to compare  the  outputs  of  different  x11perf
       runs.  You provide a list of files containing results from
       x11perf, and it lays them out in a nice tabular format.

       For repeatable results, x11perf  should  be  run  using  a
       local connection on a freshly-started server.  The default
       configuration runs each test 5 times, in order to  see  if
       each  trial  takes  approximately the same amount of time.
       Strange glitches should be examined; if non-repeatable one
       might  chalk them up to daemons and network traffic.  Each
       trial is run for 5 seconds, in order to reduce random time
       differences.   The  number of objects processed per second
       is displayed to 3 significant digits, but you'll be  lucky
       on most UNIX system if the numbers are actually consistent
       to 2 digits.  x11perf moves the cursor  out  of  the  test
       window;  you  should  be careful not to bump the mouse and
       move it back into the window.  (A prize to people who cor-
       rectly explain why!!).

       Before  running  a test, x11perf determines what the round
       trip time to the server is, and factors this  out  of  the
       final  timing  reported.   It  ensures that the server has
       actually performed the work requested by fetching a  pixel
       back  from the test window, which means that servers talk-
       ing to graphics accelerators can't  claim  that  they  are
       done,  while  in  the meantime the accelerator is painting
       madly.

       By default x11perf automatically calibrates the number  of
       repetitions of each test, so that each should take approx-
       imately the same length of time to run across  servers  of
       widely differing speeds.  However, since each test must be
       run to completion at least once,  some  slow  servers  may
       take  a  very long time, particularly on the window moving
       and resizing tests, and on the arc drawing tests.

       All timing reports are for the smallest  object  involved.
       For  example,  the  line  tests  use a PolyLine request to
       paint several lines at once, but report how many lines per
       second  the  server  can  paint,  not  how  many  PolyLine
       requests per second.  Text tests paint a line  of  charac-
       ters,  but  report on the number of characters per second.
       Some window tests map, unmap, or move a single parent win-
       dow,  but  report  on how many children windows per second
       the server can map, unmap, or move.

       The current program is mostly the responsibility  of  Joel
       McCormack.  It is based upon the x11perf developed by Phil
       Karlton, Susan Angebranndt, Chris Kent, Mary  Walker,  and
       Todd  Newman, who wanted to assess performance differences
       between various servers.  Several  tests  were  added   in
       order  to  write  and  tune  the  PMAX  (DECStation  3100)
       servers.  For a general release to the world, x11perf  was

       rewritten  to ease making comparisons between widely vary-
       ing machines, to cover most important (and unimportant)  X
       functionality,  and  to exercise graphics operations in as
       many different orientations and alignments as possible.

OPTIONS
       x11perf is solely Xlib  based,  and  accepts  the  options
       listed below:

       -display host:dpy
                     Specifies which display to use.

       -sync         Runs  the  tests  in synchronous mode.  Nor-
                     mally only useful for debugging x11perf .

       -pack         Runs rectangle tests so that they pack rect-
                     angles right next to each other.  This makes
                     it easy to debug server  code  for  stipples
                     and   tiles...if  the  pattern  looks  ugly,
                     you've got alignment problems.

       -repeat <n>   Repeats each test n times (by  default  each
                     test is run 5 times).

       -time <s>     Specifies  how  long  in  seconds  each test
                     should be run (default 5 seconds).

       -all          Runs all tests.  This may take a while.

       -range <test1>[,<test2>]
                     Runs all the tests starting from the  speci-
                     fied   name  test1  until  the  name  test2,
                     including  both  the  specified  tests.  The
                     testnames  should  be  one  of  the  options
                     starting from -dot. (eg) -range line100 will
                     peform  the  tests  from  the 100 pixel line
                     test, and go on till the last  test,  -range
                     line100,dline10   will  do  the  tests  from
                     line100 to dline10.

       -labels       Generates just the  descriptive  labels  for
                     each  test  specified.   See x11perfcomp for
                     more details.

       -fg color-or-pixel
                     Specifies  the  foreground  color  or  pixel
                     value to use.

       -bg color-or-pixel
                     Specifies  the  background  color  or  pixel
                     value to use.

       -clips default
                     Default number of clip windows.

       -ddbg color-or-pixel
                     Specifies the color or pixel  value  to  use
                     for  drawing  the  odd  segments  of  a Dou-
                     bleDashed line or arc.  This will default to
                     the bg color.

       -rop <<rop0 rop1 ...>>
                     Use   specified   raster   ops  (default  is
                     GXcopy).  This option only affects  graphics
                     benchmarks in which the graphics function is
                     actually used.

       -pm <<pm0 pm1 ...>>
                     Use specified planemasks  (default  is  ~0).
                     This option only affects graphics benchmarks
                     in which the planemask is actually used.

       -depth <<depth>>
                     Use a visual with <depth> planes  per  pixel
                     (default is the default visual).

       -vclass <<vclass>>
                     Use   a   visual  with  of  class  <vclass>.
                     <vclass> can be StaticGray, GrayScale, Stat-
                     icColor,  PseudoColor, TrueColor, or Direct-
                     Color.  (default is the default visual).

       -reps <<n>>     Specify the repetion count (Default is  num-
                     ber that takes aprox. 5 seconds)

       -subs <<s0 s1 ...>>
                     Specify  the number of sub windows to use in
                     the Window tests.  Default is   4,  16,  25,
                     50, 75, 100 and 200.

       -v1.2         Perform only x11perf Version 1.2 tests using
                     Version 1.2 semantics.

       -v1.3         Perform only x11perf Version 1.3 tests using
                     Version 1.3 semantics.

       -su           Set  the save_under window attribute to True
                     on all windows created by x11perf.   Default
                     is False.

       -bs <<backing_store_hint>>
                     Set  the  backing_store  window attribute to
                     the given value on all  windows  created  by
                     x11perf.  <backing_store_hint>  can be When-
                     Mapped or Always.  Default is NotUseful.

       -dot          Dot.

       -rect1        1x1 solid-filled rectangle.

       -rect10       10x10 solid-filled rectangle.

       -rect100      100x100 solid-filled rectangle.

       -rect500      500x500 solid-filled rectangle.

       -srect1       1x1  transparent  stippled  rectangle,   8x8
                     stipple pattern.

       -srect10      10x10  transparent  stippled  rectangle, 8x8
                     stipple pattern.

       -srect100     100x100 transparent stippled rectangle,  8x8
                     stipple pattern.

       -srect500     500x500  transparent stippled rectangle, 8x8
                     stipple pattern.

       -osrect1      1x1 opaque stippled rectangle,  8x8  stipple
                     pattern.

       -osrect10     10x10 opaque stippled rectangle, 8x8 stipple
                     pattern.

       -osrect100    100x100 opaque stippled rectangle, 8x8 stip-
                     ple pattern.

       -osrect500    500x500 opaque stippled rectangle, 8x8 stip-
                     ple pattern.

       -tilerect1    1x1 tiled rectangle, 4x4 tile pattern.

       -tilerect10   10x10 tiled rectangle, 4x4 tile pattern.

       -tilerect100  100x100 tiled rectangle, 4x4 tile pattern.

       -tilerect500  500x500 tiled rectangle, 4x4 tile pattern.

       -oddsrect1    1x1 transparent  stippled  rectangle,  17x15
                     stipple pattern.

       -oddsrect10   10x10  transparent stippled rectangle, 17x15
                     stipple pattern.

       -oddsrect100  100x100  transparent   stippled   rectangle,
                     17x15 stipple pattern.

       -oddsrect500  500x500   transparent   stippled  rectangle,
                     17x15 stipple pattern.

       -oddosrect1   1x1 opaque stippled rectangle, 17x15 stipple
                     pattern.

       -oddosrect10  10x10   opaque   stippled  rectangle,  17x15
                     stipple pattern.

       -oddosrect100 100x100  opaque  stippled  rectangle,  17x15
                     stipple pattern.

       -oddosrect500 500x500  opaque  stippled  rectangle,  17x15
                     stipple pattern.

       -oddtilerect1 1x1 tiled rectangle, 17x15 tile pattern.

       -oddtilerect10
                     10x10 tiled rectangle, 17x15 tile pattern.

       -oddtilerect100
                     100x100 tiled rectangle, 17x15 tile pattern.

       -oddtilerect500
                     500x500 tiled rectangle, 17x15 tile pattern.

       -bigsrect1    1x1 stippled rectangle, 161x145 stipple pat-
                     tern.

       -bigsrect10   10x10  stippled  rectangle,  161x145 stipple
                     pattern.

       -bigsrect100  100x100 stippled rectangle, 161x145  stipple
                     pattern.

       -bigsrect500  500x500  stippled rectangle, 161x145 stipple
                     pattern.

       -bigosrect1   1x1 opaque stippled rectangle, 161x145 stip-
                     ple pattern.

       -bigosrect10  10x10  opaque  stippled  rectangle,  161x145
                     stipple pattern.

       -bigosrect100 100x100 opaque stippled  rectangle,  161x145
                     stipple pattern.

       -bigosrect500 500x500  opaque  stippled rectangle, 161x145
                     stipple pattern.

       -bigtilerect1 1x1 tiled rectangle, 161x145 tile pattern.

       -bigtilerect10
                     10x10 tiled rectangle, 161x145 tile pattern.

       -bigtilerect100
                     100x100  tiled  rectangle, 161x145 tile pat-
                     tern.

       -bigtilerect500
                     500x500  tiled   rectangle,   161x145   tile
                     pattern.

       -eschertilerect1
                     1x1 tiled rectangle, 215x208 tile pattern.

       -eschertilerect10
                     10x10 tiled rectangle, 215x208 tile pattern.

       -eschertilerect100
                     100x100 tiled rectangle, 215x208  tile  pat-
                     tern.

       -eschertilerect500
                     500x500  tiled  rectangle, 215x208 tile pat-
                     tern.

       -seg1         1-pixel thin line segment.

       -seg10        10-pixel thin line segment.

       -seg100       100-pixel thin line segment.

       -seg500       500-pixel thin line segment.

       -seg100c1     100-pixel thin  line  segment  (1  obscuring
                     rectangle).

       -seg100c2     100-pixel  thin  line  segment  (2 obscuring
                     rectangles).

       -seg100c3     100-pixel thin  line  segment  (3  obscuring
                     rectangles).

       -dseg10       10-pixel  thin dashed segment (3 on, 2 off).

       -dseg100      100-pixel thin dashed segment (3 on, 2 off).

       -ddseg100     100-pixel  thin double-dashed segment (3 fg,
                     2 bg).

       -hseg10       10-pixel thin horizontal line segment.

       -hseg100      100-pixel thin horizontal line segment.

       -hseg500      500-pixel thin horizontal line segment.

       -vseg10       10-pixel thin vertical line segment.

       -vseg100      100-pixel thin vertical line segment.

       -vseg500      500-pixel thin vertical line segment.

       -whseg10      10-pixel wide horizontal line segment.

       -whseg100     100-pixel wide horizontal line segment.

       -whseg500     500-pixel wide horizontal line segment.

       -wvseg10      10-pixel wide vertical line segment.

       -wvseg100     100-pixel wide vertical line segment.

       -wvseg500     500-pixel wide vertical line segment.

       -line1        1-pixel thin (width 0) line.

       -line10       10-pixel thin line.

       -line100      100-pixel thin line.

       -line500      500-pixel thin line.

       -dline10      10-pixel thin dashed line (3 on, 2 off).

       -dline100     100-pixel thin dashed line (3 on, 2 off).

       -ddline100    100-pixel thin double-dashed line (3  fg,  2
                     bg).

       -wline10      10-pixel line, line width 1.

       -wline100     100-pixel line, line width 10.

       -wline500     500-pixel line, line width 50.

       -wdline100    100-pixel dashed line, line width 10 (30 on,
                     20 off).

       -wddline100   100-pixel double-dashed line, line width  10
                     (30 fg, 20 bg).

       -orect10      10x10 thin rectangle outline.

       -orect100     100-pixel thin vertical line segment.

       -orect500     500-pixel thin vertical line segment.

       -worect10     10x10 wide rectangle outline.

       -worect100    100-pixel wide vertical line segment.

       -worect500    500-pixel wide vertical line segment.

       -circle1      1-pixel diameter thin (line width 0) circle.

       -circle10     10-pixel diameter thin circle.

       -circle100    100-pixel diameter thin circle.

       -circle500    500-pixel diameter thin circle.

       -dcircle100   100-pixel diameter thin dashed circle (3 on,
                     2 off).

       -ddcircle100  100-pixel diameter thin double-dashed circle
                     (3 fg, 2 bg).

       -wcircle10    10-pixel diameter circle, line width 1.

       -wcircle100   100-pixel diameter circle, line width 10.

       -wcircle500   500-pixel diameter circle, line width 50.

       -wdcircle100  100-pixel diameter dashed circle, line width
                     10 (30 on, 20 off).

       -wddcircle100 100-pixel   diameter  double-dashed  circle,
                     line width 10 (30 fg, 20 bg).

       -pcircle10    10-pixel diameter thin partial circle,  ori-
                     entation and arc angle evenly distributed.

       -pcircle100   100-pixel diameter thin partial circle.

       -wpcircle10   10-pixel diameter wide partial circle.

       -wpcircle100  100-pixel diameter wide partial circle.

       -fcircle1     1-pixel diameter filled circle.

       -fcircle10    10-pixel diameter filled circle.

       -fcircle100   100-pixel diameter filled circle.

       -fcircle500   500-pixel diameter filled circle.

       -fcpcircle10  10-pixel  diameter  partial  filled  circle,
                     chord fill, orientation and arc angle evenly
                     distributed.

       -fcpcircle100 100-pixel  diameter  partial  filled circle,
                     chord fill.

       -fspcircle10  10-pixel diameter partial filled circle, pie
                     slice fill, orientation and arc angle evenly
                     distributed.

       -fspcircle100 100-pixel diameter  partial  filled  circle,
                     pie slice fill.

       -ellipse10    10-pixel   diameter   thin  (line  width  0)
                     ellipse, major and minor axis  sizes  evenly
                     distributed.

       -ellipse100   100-pixel diameter thin ellipse.

       -ellipse500   500-pixel diameter thin ellipse.

       -dellipse100  100-pixel  diameter  thin  dashed ellipse (3
                     on, 2 off).

       -ddellipse100 100-pixel   diameter   thin    double-dashed
                     ellipse (3 fg, 2 bg).

       -wellipse10   10-pixel diameter ellipse, line width 1.

       -wellipse100  100-pixel diameter ellipse, line width 10.

       -wellipse500  500-pixel diameter ellipse, line width 50.

       -wdellipse100 100-pixel   diameter  dashed  ellipse,  line
                     width 10 (30 on, 20 off).

       -wddellipse100
                     100-pixel  diameter  double-dashed  ellipse,
                     line width 10 (30 fg, 20 bg).

       -pellipse10   10-pixel diameter thin partial ellipse.

       -pellipse100  100-pixel diameter thin partial ellipse.

       -wpellipse10  10-pixel diameter wide partial ellipse.

       -wpellipse100 100-pixel diameter wide partial ellipse.

       -fellipse10   10-pixel diameter filled ellipse.

       -fellipse100  100-pixel diameter filled ellipse.

       -fellipse500  500-pixel diameter filled ellipse.

       -fcpellipse10 10-pixel  diameter  partial  filled ellipse,
                     chord fill.

       -fcpellipse100
                     100-pixel diameter partial  filled  ellipse,
                     chord fill.

       -fspellipse10 10-pixel  diameter  partial  filled ellipse,
                     pie slice fill.

       -fspellipse100
                     100-pixel diameter partial  filled  ellipse,
                     pie slice fill.

       -triangle1    Fill 1-pixel/side triangle.

       -triangle10   Fill 10-pixel/side triangle.

       -triangle100  Fill 100-pixel/side triangle.

       -trap1        Fill 1x1 trapezoid.

       -trap10       Fill 10x10 trapezoid.

       -trap100      Fill 100x100 trapezoid.

       -trap300      Fill 300x300 trapezoid.

       -strap1       Fill 1x1 transparent stippled trapezoid, 8x8
                     stipple pattern.

       -strap10      Fill 10x10 transparent  stippled  trapezoid,
                     8x8 stipple pattern.

       -strap100     Fill 100x100 transparent stippled trapezoid,
                     8x8 stipple pattern.

       -strap300     Fill 300x300 transparent stippled trapezoid,
                     8x8 stipple pattern.

       -ostrap1      Fill  10x10  opaque  stippled trapezoid, 8x8
                     stipple pattern.

       -ostrap10     Fill 10x10 opaque  stippled  trapezoid,  8x8
                     stipple pattern.

       -ostrap100    Fill  100x100 opaque stippled trapezoid, 8x8
                     stipple pattern.

       -ostrap300    Fill 300x300 opaque stippled trapezoid,  8x8
                     stipple pattern.

       -tiletrap1    Fill  10x10  tiled  trapezoid, 4x4 tile pat-
                     tern.

       -tiletrap10   Fill 10x10 tiled trapezoid,  4x4  tile  pat-
                     tern.

       -tiletrap100  Fill  100x100 tiled trapezoid, 4x4 tile pat-
                     tern.

       -tiletrap300  Fill 300x300 tiled trapezoid, 4x4 tile  pat-
                     tern.

       -oddstrap1    Fill  1x1  transparent  stippled  trapezoid,
                     17x15 stipple pattern.

       -oddstrap10   Fill 10x10 transparent  stippled  trapezoid,
                     17x15 stipple pattern.

       -oddstrap100  Fill 100x100 transparent stippled trapezoid,
                     17x15 stipple pattern.

       -oddstrap300  Fill 300x300 transparent stippled trapezoid,
                     17x15 stipple pattern.

       -oddostrap1   Fill  10x10 opaque stippled trapezoid, 17x15
                     stipple pattern.

       -oddostrap10  Fill 10x10 opaque stippled trapezoid,  17x15
                     stipple pattern.

       -oddostrap100 Fill   100x100  opaque  stippled  trapezoid,
                     17x15 stipple pattern.

       -oddostrap300 Fill  300x300  opaque  stippled   trapezoid,
                     17x15 stipple pattern.

       -oddtiletrap1 Fill  10x10 tiled trapezoid, 17x15 tile pat-
                     tern.

       -oddtiletrap10
                     Fill 10x10 tiled trapezoid, 17x15 tile  pat-
                     tern.

       -oddtiletrap100
                     Fill  100x100  tiled  trapezoid,  17x15 tile
                     pattern.

       -oddtiletrap300
                     Fill 300x300  tiled  trapezoid,  17x15  tile
                     pattern.

       -bigstrap1    Fill  1x1  transparent  stippled  trapezoid,
                     161x145 stipple pattern.

       -bigstrap10   Fill 10x10 transparent  stippled  trapezoid,
                     161x145 stipple pattern.

       -bigstrap100  Fill 100x100 transparent stippled trapezoid,
                     161x145 stipple pattern.

       -bigstrap300  Fill 300x300 transparent stippled trapezoid,
                     161x145 stipple pattern.

       -bigostrap1   Fill   10x10   opaque   stippled  trapezoid,
                     161x145 stipple pattern.

       -bigostrap10  Fill  10x10   opaque   stippled   trapezoid,
                     161x145 stipple pattern.

       -bigostrap100 Fill   100x100  opaque  stippled  trapezoid,
                     161x145 stipple pattern.

       -bigostrap300 Fill  300x300  opaque  stippled   trapezoid,
                     161x145 stipple pattern.

       -bigtiletrap1 Fill  10x10  tiled  trapezoid,  161x145 tile
                     pattern.

       -bigtiletrap10
                     Fill 10x10  tiled  trapezoid,  161x145  tile
                     pattern.

       -bigtiletrap100
                     Fill  100x100  tiled trapezoid, 161x145 tile
                     pattern.

       -bigtiletrap300
                     Fill 300x300 tiled trapezoid,  161x145  tile
                     pattern.

       -eschertiletrap1
                     Fill  1x1 tiled trapezoid, 216x208 tile pat-
                     tern.

       -eschertiletrap10
                     Fill 10x10  tiled  trapezoid,  216x208  tile
                     pattern.

       -eschertiletrap100
                     Fill  100x100  tiled trapezoid, 216x208 tile
                     pattern.

       -eschertiletrap300
                     Fill 300x300 tiled trapezoid,  216x208  tile
                     pattern.

       -complex10    Fill 10-pixel/side complex polygon.

       -complex100   Fill 100-pixel/side complex polygon.

       -64poly10convex
                     Fill 10x10 convex 64-gon.

       -64poly100convex
                     Fill 100x100 convex 64-gon.

       -64poly10complex
                     Fill 10x10 complex 64-gon.

       -64poly100complex
                     Fill 100x100 complex 64-gon.

       -ftext        Character in 80-char line (6x13).

       -f8text       Character in 70-char line (8x13).

       -f9text       Character in 60-char line (9x15).

       -f14text16    2-byte character in 40-char line (k14).

       -tr10text     Character  in 80-char line (Times-Roman 10).

       -tr24text     Character in 30-char line (Times-Roman  24).

       -polytext     Character  in  20/40/20  line  (6x13, Times-
                     Roman 10, 6x13).

       -polytext16   2-byte character in 7/14/7 line (k14,  k24).

       -fitext       Character in 80-char image line (6x13).

       -f8itext      Character in 70-char image line (8x13).

       -f9itext      Character in 60-char image line (9x15).

       -f14itext16   2-byte   character  in  40-char  image  line
                     (k14).

       -f24itext16   2-byte  character  in  23-char  image   line
                     (k24).

       -tr10itext    Character in 80-char image line (Times-Roman
                     10).

       -tr24itext    Character in 30-char image line (Times-Roman
                     24).

       -scroll10     Scroll 10x10 pixels vertically.

       -scroll100    Scroll 100x100 pixels vertically.

       -scroll500    Scroll 500x500 pixels vertically.

       -copywinwin10 Copy 10x10 square from window to window.

       -copywinwin100
                     Copy 100x100 square from window to window.

       -copywinwin500
                     Copy 500x500 square from window to window.

       -copypixwin10 Copy 10x10 square from pixmap to window.

       -copypixwin100
                     Copy 100x100 square from pixmap to window.

       -copypixwin500
                     Copy 500x500 square from pixmap to window.

       -copywinpix10 Copy 10x10 square from window to pixmap.

       -copywinpix100
                     Copy 100x100 square from window to pixmap.

       -copywinpix500
                     Copy 500x500 square from window to pixmap.

       -copypixpix10 Copy 10x10 square from pixmap to pixmap.

       -copypixpix100
                     Copy 100x100 square from pixmap to pixmap.

       -copypixpix500
                     Copy 500x500 square from pixmap to pixmap.

       -copyplane10  Copy 10x10 1-bit deep plane.

       -copyplane100 Copy 100x100 1-bit deep plane.

       -copyplane500 Copy 500x500 1-bit deep plane.

       -putimage10   PutImage 10x10 square.

       -putimage100  PutImage 100x100 square.

       -putimage500  PutImage 500x500 square.

       -putimagexy10 PutImage XY format 10x10 square.

       -putimagexy100
                     PutImage XY format 100x100 square.

       -putimagexy500
                     PutImage XY format 500x500 square.

       -shmput10     PutImage  10x10  square,  MIT  shared memory
                     extension.

       -shmput100    PutImage 100x100 square, MIT  shared  memory
                     extension.

       -shmput500    PutImage  500x500  square, MIT shared memory
                     extension.

       -shmputxy10   PutImage XY format 10x10 square, MIT  shared
                     memory extension.

       -shmputxy100  PutImage   XY  format  100x100  square,  MIT
                     shared memory extension.

       -shmputxy500  PutImage  XY  format  500x500  square,   MIT
                     shared memory extension.

       -getimage10   GetImage 10x10 square.

       -getimage100  GetImage 100x100 square.

       -getimage500  GetImage 500x500 square.

       -getimagexy10 GetImage XY format 10x10 square.

       -getimagexy100
                     GetImage XY format 100x100 square.

       -getimagexy500
                     GetImage XY format 500x500 square.

       -noop         X protocol NoOperation.

       -atom         GetAtomName.

       -pointer      QueryPointer.

       -prop         GetProperty.

       -gc           Change graphics context.

       -create       Create child window and map using MapSubwin-
                     dows.

       -ucreate      Create unmapped window.

       -map          Map child window via MapWindow on parent.

       -unmap        Unmap child window via UnmapWindow  on  par-
                     ent.

       -destroy      Destroy  child window via DestroyWindow par-
                     ent.

       -popup        Hide/expose window via Map/Unmap popup  win-
                     dow.

       -move         Move window.

       -umove        Moved unmapped window.

       -movetree     Move window via MoveWindow on parent.

       -resize       Resize window.

       -uresize      Resize unmapped window.

       -circulate    Circulate lowest window to top.

       -ucirculate   Circulate unmapped window to top.

X DEFAULTS
       There are no X defaults used by this program.

SEE ALSO
       X(1) xbench(1) x11perfcomp(1) 

AUTHORS
       Joel McCormack
       Phil Karlton
       Susan Angebranndt
       Chris Kent
       Keith Packard
       Graeme Gill

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