CUBES(6)
NAME
xcubes - Cubes X widget
SYNOPSIS
/usr/games/xcubes [-geometry
[{width}][x{height}][{+-}{xoff}[{+-}{yoff}]]] [-display
[{host}]:[{vs}]] [-{foreground|fg} <color>] [-{back-
ground|bg} <color>] [-{border|bd} <color>] [-brick
<color>] [-{size{x|y|z} <int>] [-username {string}]
DESCRIPTION
This is basically a 15 puzzle. The 15 puzzle was origi-
nally made around 1879 (the 14-15 puzzle of Sam Loyd was
made soon after). Similar 3D puzzles include BloxBox;
Qrazy Qube (2x2x2) by P. Hein of Denmark and Varikon Box
'L (3x3x3) (Hungary) and Mad Marbles (3x3x3) by Toys &
Games International USA.
FEATURES
Click "mouse-left" button to move a brick. Clicks on
spaces or clicks bricks that are not in line with a space
will not move the bricks. Notice one can move more than
one brick at a time by clicking on the brick farthest from
the space but in line with the space. Since you only have
a 2-D screen the next level down is either the box to the
right of the current box or the bottom of the current box.
Click "mouse-right" button, or press "R" or "r" keys, to
randomize the puzzle. One must double click on "mouse-
right" if the puzzle is currently being worked on.
Press "I" or "i" keys to move brick in.
Press "O" or "o" keys to move brick out.
"S" or "s" keys reserved for the auto-solver (unimple-
mented).
Press "U" or "u" keys to undo move.
Press "G" or "g" keys to get a saved puzzle.
Press "W" or "w" keys to write or save a puzzle.
Press "Q", "q", or "CTRL-C" keys to kill program.
Use the key pad, "R" keys, or arrow keys to move without
the mouse.
Key pad is defined for Cubes as:
/ Out
8 Up
^
4<5>6 Left, In, Right
v
2 Down
The control key allows you to change the complexity of
xcubes. Hold down control key and use the keypad or arrow
keys to reduce or enlarge puzzle complexity.
The title is in the following format (non-motif version):
xcubes: <Number of rows>x<Number of columns>x<Num-
ber of stacks> @ (<Number of moves>/{<Record number
of moves> <username>|"NEVER noaccess"}) - <Comment>
If there is no record of the current puzzle, it displays
"NEVER noaccess".
OPTIONS
-geometry {+|-}X{+|-}Y
This option sets the initial position of the cubes
window (resource Pname "geometry").
-display host:dpy
This option specifies the X server to contact.
-{foreground|fg} color
This option specifies the foreground of the cubes
window (resource name "foreground").
-{background|bg} color
This option specifies the background of the cubes
window (resource name "background").
-{border|bd} color
This option specifies the border color of the
bricks in the cubes window (resource name "border-
Color").
-brick color
This option specifies the brick color of the
bricks in the cubes window (resource name "brick-
Color").
-size{x|y|z} <<int>>
This option allows you to change the number of
cubes in a row, column, or stack (resource name
"sizeA").
-username string
This option specifies the user name for any
records made or else it will get your login name
(resource name "userName").
SAVE FORMAT
The format is not standard. The reason for this is that
this is simple and I do not know what the standard is.
sizeX: 1-8 <number of bricks in a row>
sizeY: 1-8 <number of bricks in a column>
sizeZ: 1-8 <number of bricks in a stack>
moves: 0-MAXINT <total number of moves>
startingPosition: <array of tile positions where 0
is the empty space>
This is then followed by the moves, starting from 1.
move #: <direction>
Direction is represented as 0 up, 1 right, 2 down, 3 left,
4 in, and 5 out.
Caution: the program may crash on corrupted input.
REFERENCES
Sliding Piece Puzzles (Recreations in Mathematics Series)
by L. E. Horden, Oxford University Press 1986, pp 1,
157-159.
Puzzles Old & New (How to Make and Solve Them) by Jerry
Slocum & Jack Botermans, University of Washington Press,
Seattle, 1987, pp 126, 127.
SEE ALSO
X(1) xrubik(6) xskewb(6) xdino(6) xpyraminx(6)
xoct(6) xmball(6) xmlink(6) xpanex(6) xtriangles(6)
xhexagons(6) xabacus(1)
COPYRIGHTS
(R) Copyright 1994-97, David Albert Bagley
BUG REPORTS AND PROGRAM UPDATES
Send bugs (or their reports, or fixes) to the author
David Albert Bagley, lt;bagleyd@bigfoot.com
The most updated source could be found on ftp.x.org under
/contrib/games/puzzles.